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STEVE YOUNKIN
4329 Summit Creek Blvd. Apt.2110
Orlando, Florida 32837
(954) 673-8185
SteveY@SteveYounkin.com



Computer Program Knowledge

• 3d Studio Max
• Maya
• Z-Brush
• Mudbox
• Photoshop
• Unreal Runtime Engine
• Unreal Engine
• headus UVLayout
Proficiencies

• 3d Modeling
• Low Poly limits(DS spec)
• Baking Normal maps
• Level Layout
• Lighting



Graduated 2007 Art Institute of Fort Lauderdale, Florida
Bachelor of Science – Game Art and Design


Projects History

Project: World War 2 Mod “The Lost Mission”
Programs used: Unreal Engine, Photoshop, 3d Studio Max
Time frame: 11 weeks
Work completed: Created 80% of the static meshes, unwrapped and textured / created all animations in the cut scene and rigged characters

Project: Scratch Beat – A 2D Side Scroller
Programs used: Unreal Runtime, Photoshop, 3d Studio Max
Work completed: Created 95% of the static meshes, unwrapped and textured / assisted with level design layout / created NPC animation

Work History

2006 – 2008 Stratogon Games, Weston, Florida
3d Modeler/texture artist
Created in game assets(modeling and texturing)
Rendering(post effects and particles)
Lighting and compositing
-Shipped Titles- Lost Treasures Of Alexandria (PC)

2008 – 2010 N-Space, Orlando, Florida
World builder- Designed and created Levels and props
Created in game assets(modeling ,texturing ,Lighting)
-Shipped Titles- Hannah Montana:The Movie Game(Wii/360/PS3)
Call of Duty Modern Warfare : Mobilized (DS)
Call of Duty Black Ops (DS)
Goldeneye (DS)

Willing To Relocate